

( I say this because at one point in time i saw partial detonation in a group of healers that would have indicated the source of the explosion was under the surface of the games terrain.

Void Reaver is somehow now firing orbs under the surface of the encounters room. this same thing may also allow him to fire multiple orbs at a single point in time.Ģ.

Since VR no longer faces and targets people for the Orbs, conflicting animations occur during the orb's release in turn firing a "invisible" orb. note thier was no orb to see impact the zone, I suspect a few things could be possible.ġ. as my group retreated to the saftey of the outer ring a sudden unexpected explosion rocked their would be safe zone. to my horror i saw 3 orbs air born at a single time. The list of "Ninja" changes to this encounter seem numerous and for every change a equally difficult bug exist.Īt one point i while tanking i looked up to trace the orbs as they flew to the group. You fight Void Reaver, and EVERY single thing you know about the fight has changed. You fight the Astromancer, don't be a bombtard, she dies.

You walk into TK you sheep the trash you kill the skull. I'm not sure I would suggest doing him first because you need to clear so much trash for that - raid time is usually better spent practicing new bosses instead of reclearing trash.Ĭomment by 141267My raid is in the same boat.
Prodeus void reaper full#
There's a full guide to Void Reaver here. If everyone in the raid can organically adjust their positioning like this, you'll have a strong advantage as you move into more complex fights down the line. As a raider you should get in the habit of scanning that ring - looking for big gaps in it where no one else is standing - and moving toward those areas in between your cooldowns or if you've just been targeted with an orb. On VR, all ranged players are essentially going to stand at around their max range from VR or the tanks, forming a large ring with the boss in the center. You can choose to fix everyone's positioning before the pull, or instruct people to wing it and just spread out intelligently - I like the latter approach because I think it's good training for future fights.
Prodeus void reaper Patch#
AA, AAA, etc.) Programmable Buttons PS/2 Reclining Replaceable Battery RGB Lighting Subwoofer Thunderbolt TN Display Touch Screen TPM & other Encryption Hardware Tripod Mount Upgradable and Maintainable USB (Micro) USB 2 USB 3 USB 3.1 USB 3.Comment by 103365As of patch 2.3, the visuals for Arcane Orb are bugged - the explosion and damage will occur about a second before you actually see the Orb fall from the sky, so make sure you move away from the area of impact as early as possible.Ī very straightforward fight but still good practice for your raid. PLS, AHVA, etc.) Iris or Facial Recognition Lightning Lumbar Support Mechanical Keyboard Micro SD Storage Expansion Multiple Monitor Support NFC (Near Field Communication) OLED Display Optical S/PDIF output Paired Memory Powered by Standard Replaceable Batteries (e.g.
Prodeus void reaper Bluetooth#
180° Hinge 3 Levers Adjustments 3.5mm Headphone+Microphone combo jack 3.5mm Stereo jack Adjustable Armrests Adjustable Back Adjustable DPI Adjustable Height Adjustable Tilt Adjustable Weight Ambidextrous Analog Controls Analog Surround Sound Output Assembly Required Auxiliary Input Back-Facing Camera Backlit Blu-ray Drive Bluetooth Bluetooth 4 Bluetooth 5 Breathable Mesh Built-In Keyboard Built-in Media Card Reader Built-in Microphone Built-in Number Pad Built-in Speakers Cordless DisplayPort DisplayPort (mini) DVD DVI Ethernet 10 Ethernet 100 Ethernet 1000 (Gigabit) Ethernet 2500 External Power Brick Fast Scrolling Fast-Charging Fingerprint Sensor Fixed storage: 54000 RPM hard drive (slow) Fixed storage: 72000+ RPM hard drive (fast) Fixed storage: eMMC Storage (slow) Fixed storage: Solid State (very fast) FreeSync Haptic Feedback HDMI Head Rest Heavy-Duty Switches Horizontal Scrolling IPS Display (incl.
